package com.baihan.angus.app.game.common.bean.response;

import java.io.Serializable;

public class ScriptRole implements Serializable {

    /**
     * script_role_id : 1
     * script_id : 1
     * name : 测试剧本角色1
     * avatar : https://file.hqzl.icu/uploads/20211116/f7d9a62d3ee33fa11e84e4bd735db004.jpg
     * poster : https://file.hqzl.icu/uploads/20211116/75f3ac98655f6b0aa904dc754b83e89c.jpg
     * sex : 0
     * back_story : https://file.hqzl.icu/uploads/20211116/7dc8d1f4a0f271d8b2a70b30e5787856.docx
     * status : 1
     * weigh : 1
     * create_time : 1635487886
     * update_time : 1635487886
     * back_story_text : <p style="text-align:left;text-indent:20px;"><span style="font-size:16px;font-weight:bold;">《平阳灯火》剧本类型为欢乐机制本微推凶</span></p><p></p><p></p><p style="text-align:;text-indent:20px;"><span style="">背景故事</span></p><p></p><p style="text-align:both;text-indent:20px;"><span style="font-family:Calibri;">DM</span><span style="">：在平行时空的真理大陆上，这里繁衍着自己的文明。《洛神赋</span><span style="">图》是真理大陆上的宝物，传说每四百年可以开启一次，如今《洛神  </span><span style="">赋图》被分为六份，由夏周赵魏和神秘两族保管。</span></p><p style="text-align:both;text-indent:20px;"><span style="">在这个世界，夏周赵魏四国和两个神秘种族这六股势力相互制衡，夏</span><span style="">周赵魏四国统治着世界，而神秘种族却在暗中影响着世界。这六方势力缺一不可，而他们都各自守护着的《洛神赋图》残卷，每次打开都</span><span style="">会发生奇异的事情，但具体是什么事谁也不知道。在真理 </span><span style="font-family:Calibri;">442 </span><span style="">年正月</span><span style="">十五这天六族的新一辈聚集在一起，等待着《洛神赋图》这一次的开启。</span></p>
     */

    public int index;
    public boolean isUsed;
    public boolean isClose;
    public boolean isSeatMute;
    public boolean isUserMute = true;
    public boolean isTalk;
    public boolean isReady;//是否准备好
    public boolean isComplete;//是否完成当前步骤
    public String userId;
    public String script_role_id;
    public String script_id;
    public String name;
    public String avatar;
    public String poster;
    public int sex;
    public String back_story;
    public int status;
    public int weigh;
    public int create_time;
    public int update_time;
    public String back_story_text;
    private boolean isSelected;

    public boolean isComplete() {
        return isComplete;
    }

    public void setComplete(boolean complete) {
        isComplete = complete;
    }

    public String getScript_role_id() {
        return script_role_id;
    }

    public void setScript_role_id(String script_role_id) {
        this.script_role_id = script_role_id;
    }

    public String getScript_id() {
        return script_id;
    }

    public void setScript_id(String script_id) {
        this.script_id = script_id;
    }

    public String getName() {
        return name;
    }

    public void setName(String name) {
        this.name = name;
    }

    public String getAvatar() {
        return avatar;
    }

    public void setAvatar(String avatar) {
        this.avatar = avatar;
    }

    public String getPoster() {
        return poster;
    }

    public void setPoster(String poster) {
        this.poster = poster;
    }

    public int getSex() {
        return sex;
    }

    public void setSex(int sex) {
        this.sex = sex;
    }

    public String getBack_story() {
        return back_story;
    }

    public void setBack_story(String back_story) {
        this.back_story = back_story;
    }

    public int getStatus() {
        return status;
    }

    public void setStatus(int status) {
        this.status = status;
    }

    public int getWeigh() {
        return weigh;
    }

    public void setWeigh(int weigh) {
        this.weigh = weigh;
    }

    public int getCreate_time() {
        return create_time;
    }

    public void setCreate_time(int create_time) {
        this.create_time = create_time;
    }

    public int getUpdate_time() {
        return update_time;
    }

    public void setUpdate_time(int update_time) {
        this.update_time = update_time;
    }

    public String getBack_story_text() {
        return back_story_text;
    }

    public void setBack_story_text(String back_story_text) {
        this.back_story_text = back_story_text;
    }

    public int getIndex() {
        return index;
    }

    public void setIndex(int index) {
        this.index = index;
    }

    public boolean isUsed() {
        return isUsed;
    }

    public void setUsed(boolean used) {
        isUsed = used;
    }

    public boolean isClose() {
        return isClose;
    }

    public void setClose(boolean close) {
        isClose = close;
    }

    public boolean isSeatMute() {
        return isSeatMute;
    }

    public void setSeatMute(boolean seatMute) {
        isSeatMute = seatMute;
    }

    public boolean isUserMute() {
        return isUserMute;
    }

    public void setUserMute(boolean userMute) {
        isUserMute = userMute;
    }

    public boolean isTalk() {
        return isTalk;
    }

    public void setTalk(boolean talk) {
        isTalk = talk;
    }

    public boolean isSelected() {
        return isSelected;
    }

    public void setSelected(boolean selected) {
        isSelected = selected;
    }
}
